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    "headline": "The Training World Kept Its Rules While Its Pictures Changed",
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    "dek": "AgentGarten couples executable simulation state to a shared neural renderer so agents can practice in many persistent visual worlds.",
    "summary": "AgentGarten couples executable simulation state to a shared neural renderer so agents can practice in many persistent visual worlds.",
    "body_text": "AgentGarten separates world rules from visual observation. Simulators and game engines maintain persistent state and program-defined interactions, while a shared neural renderer turns structured conditions into real-time views. The renderer is adapted from a video model, distilled with a method that backpropagates through replayed history, and optimized for interactive latency. Agents then distill rounds of experience into inherited playbooks. In the authors' study, agents learned with four rounds where a conventional reinforcement-learning comparator used millions. That comparison is specific to the constructed environments and learning protocol; the framework's durable idea is that new practice worlds can be written as code without rebuilding the visual stack each time.",
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    "tags": [
      "agent training",
      "simulation",
      "neural rendering"
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      "title": "arXiv preprint 2610.12374, original v1",
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    "title": "The Training World Kept Its Rules While Its Pictures Changed",
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