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A Sparse Skeleton Beat a Video World Model

SkeleWAM represents joints, object centers and interaction points instead of reconstructing full video.

Published Updated Story ID: mp-2026-10-03-007
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Summary

SkeleWAM represents joints, object centers and interaction points instead of reconstructing full video.

SkeleWAM builds a sparse 3D skeleton online from RGB-D observations and robot proprioception, then uses it both for action generation and future-state prediction. On LIBERO-Plus, the 57.1-million-parameter system reported 85.9 percent overall success, 3.7 percentage points above Cosmos-Policy. The finding supports compact geometric state for the tested manipulation suite; it is not a general comparison across every visual world model or physical robot.

Why it matters

SkeleWAM represents joints, object centers and interaction points instead of reconstructing full video.

Limits and context

  • The finding supports compact geometric state for the tested manipulation suite; it is not a general comparison across every visual world model or physical robot.

Key claims

  1. SkeleWAM represents joints, object centers and interaction points instead of reconstructing full video.

    Qualification: The finding supports compact geometric state for the tested manipulation suite; it is not a general comparison across every visual world model or physical robot.

    Evidence: source-2026-10-03-007

Sources

  1. arXiv preprint 2610.02120arXiv · primary research

Corrections

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